PHILOSOPHY OF THE CORRUPTOLANDIA TABLE GAME
It is a novel game created with the purpose of UNDERSTANDING people about public crimes that defraud the coffers of nations, and consists in that players start the competition assuming the direction of an ENTITY which will represent in the course Of the game and whose performance depends on whether it is good or bad. In the game there are TWO MODALITIES OF PUBLIC CORRUPTION that each one assumes according to their performance. There are also REWARDS for denouncing cases of corruption or PUNISHMENT for hiding or committing them. Each time a player commits a crime, he / she MUST READ loudly to the other players in order to make this type of corruption more meaningful and understandable, so that when the game is over, those who participated will have more clarity about it. Hence the importance of a game of this nature that has wanted to evidence such behavior. In addition, players can ACUMULATE POINTS to remove crimes committed, these are NAIPES in which in its back is a legend that says: DENOUNCING THE PUBLIC CORRUPTION PAYS in such a way that this is a way to encourage anyone who DENUNES IN TIME any Corrupt practice. The ultimate goal is that the game becomes a way to TRAIN public officials and also the private ones about such crimes to improve the development of MONITORING and CONTROL activities. The game CORRUPTOLANDIA is a simulation of the PUBLIC LIFE of each official, in this case each player. The player may end up with VARIOUS crimes committed or without committing NONE. At the end you will see which corrupted modalities were carried out by one or more players. It is an ideal TEACHING game about the modalities of public corruption, emphasizing the importance of not committing them either by LOW OR HIGH RANK officials because they can end badly. The game aims to create citizen culture and PUBLIC ETHICS.
Orders to email:
corruptolandia@Hotmail.com